Friday, 7 May 2010
Pearl shine effect
The second scene contains the shining pearl. I did it by placing the omni light near the pearl and adding the lens effect to it. However the light remains turned off until the right moment comes. When it is turning on the glow also becomes visible. I tried to make the pearl blink to the chicken that way.
Terrain, objects and lights
Chickens usually don't live it the desert so I made several trees and bushes to make it feel like forests and farmlands. I also used the material with noise for the ground.
Walking animation
I spent a lot of time doing the walk animation for the first scene. I needed to make it from scratch because chicken's legs bend the other way than human legs... Well that wasn't the best moment to realise that. But they work quite well now.
Bones for the chicken


I made a biped based bones for the chicken. I had some problems with it's eyes because they didn't want to move with it's head... I tried to solve the problem and finally I did it. I attached the Skin modifier to the eyes and attached them to the biped's head. That fixed them where they should be for good. In the pictures we can see X-rayed chicken with bones visible.
Be smooth
Chicken Version 1
Tuesday, 9 March 2010
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